﻿using System;

namespace Valve.VR
{
	// Token: 0x020007D3 RID: 2003
	public struct HmdVector4_t
	{
		// Token: 0x04002DB8 RID: 11704
		public float v0;

		// Token: 0x04002DB9 RID: 11705
		public float v1;

		// Token: 0x04002DBA RID: 11706
		public float v2;

		// Token: 0x04002DBB RID: 11707
		public float v3;
	}
}
